Magic Tree House
Lord Sparr has put Princess Keeah under a spell and the only way Eric, Julie and Neal can help her is to enter the Land of the Lost. But only ghosts live there and if the children don't leave soon, they, too, will turn into ghosts.
Jason and his magic cat Gareth travel through time to visit countries all over the world during different periods of history.
Alex is making a time machine and his little brother Jonathan will be going on it.
When her embarrassing middle name is revealed at school, mad scientist Franny K. Stein experiments with time in order to return to the past and give herself a more dignified name.
Jay, Jodie and Anna warp back to fourteenth century medieval Scotland to search for The Book in the walls of a Scottish castle. The trio helps Lady Agnes battle the English and fight off Mad Jack again before warping back to Brooklyn at the end of the day.
Abigail, Jacob, Zack, and Bo travel back in time to visit Alexander Graham Bell and they urge him not to give up on his efforts to invent the telephone.
A year after their previous trip, the time Soldiers enter the portal again and are transported to a treasure-filled cave, where their attempt to rescue a girl from pirates gets them in big trouble.
In this time-travel story, Zack, a fifth-grader, meets his future son. When Zack goes to a store to buy a baseball card, he finds himself face-to-face with his future son who has traveled back in time.
When Uncle Al is kidnapped by Dr. Kron-Tox and sent to prehistoric times, Andrew, his cousin Judy, and Thudd the robot try to use Uncle Al's latest invention, the Time-A-Tron, to rescue him, and learn first-hand about the origins of the universe.
After accidentally sucking Benjamin Franklin into twenty-first-century New Jersey with his Anytime Anywhere machine, thirteen-year-old Qwerty Stevens and his best friend almost wind up stuck in Philadelphia on July 4, 1776 when they try to send him back.
When their parents divorce, twelve-year-old twins Felix and Maisie move with their mother to live in the attic of an historic Newport, Rhode Island mansion where they discover a hidden room that carries with it an intriguing secret.
You are caught in a time machine! How will you escape the perils of the past and the frights of the future? This graphic novel lets you control the action by choosing which path to follow.
Wiglaf is off to Dragon Slayers' Academy and in for a first day of school he will never forget.
Zach always wanted a dog but Larry, the full-grown mongrel his parents choose, is not it; however, he soon discovers that there is something really special--even magical--about Larry's tail.
After Alex and his family move to a country inn, he finds an old spyglass that transports him and his sisters to the past.
While on a field trip to New York's Museum of Natural History, Joe, Sam, and Fred travel 100 years into the future, where they encounter robots, anti-gravity disks, and their own grandchildren.
When Amy rides the magic pony carousel, she and her carousel pony are whisked off to the Middle Ages where they learn to joust. Includes information about the Middle Ages.
When Geronimo's sister, Thea, discovers an old, mysterious map showing a secret treasure hidden on a faraway island, the gang of the "Rodent's gazette" is dragged into a treasure hunt.
Tom and Jamie can't believe their luck when they find a secret entrance to a prehistoric world filled with dinosaurs!
Fourth-grade superhero Jo Schmo and her drooling dog Raymond go back in time to stop the infamous and stinky outlaw Wyatt Burp.